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How ResCraft2D does searching for crafting recipes
ResCraft 2D - Update 0.6.18
1
ResCraft 2D - Update 0.5.16
Versions
Beta 0.6
- System for publishing maps to the online gallery, installing maps from the gallery
- New mob "Cow", drops more nutritious meat
- Completely redesigned textures and icons
- Added "Adventure" mode, which prohibits breaking and placing blocks (enabled in the pause menu)
- Added screenshot mode with share
- Fixed the chances of a drop from mobs
- Added daytime damage to night-aggressive mobs (just by time)
- Added the termination of agro over time if the mob has lost a player
- Fixed aggression of mobs, aggressive mobs attack the player
- Added iron ore and its smelting into iron ingots
- Added iron tools and their craft
- Added torches and craft torches
- Added support for animated blocks, animated torches and furnaces
- Added display of effects (slowdown, poisoning, etc.)
- The last window of the list of worlds
- When creating a world, added settings for its complexity and type
- Added flat world type, added peaceful and complex types
- Added support for layers on the map, the back layer is now full-fledged like the front one, a decor layer has been added (setting blocks on layers, except for the main one, added in the patch after 2 days, old maps are supported, but trees will come to the front)
- Added a ban on placing blocks on an occupied cell
- Added shading of blocks on the map
- With a strong hunger on the player, the slowdown slows down
- Fixed the position of the selector on the layer of the selected block
- Fixed and limited folding items to stack sizes
- Fixed saving of chests
- Other fixes and updates

Beta 0.5
- Added localization system, translations into Russian and English
- Added spawn system for mobs
- Added mobs: Chicken (day, peaceful), Zombie (night, neutral)
- Added drop from mobs, with different drop rates.
- When the ovens are removed, the contents drop out
- Upon death, the contents of the inventory drop out of the player
- Fix saving inventory
- Added "Health" and "Satiety" parameters to creatures
- Added a system of effects on the parameters of creatures (buffs and debuffs)
- Added restoration of "Health" due to "Satiety"
- Low indicators of "Satiety" reduce the speed of movement
- When you run, "Satiety" is consumed faster (x3)
- Added context menu to items in inventory (click on item)
- Added the ability to eat food and destroy items
- Added recipes for chicken meat and zombie meat
- Added a debuff when eating zombie meat and a buff when eating chicken meat
- Other fixes

Beta 0.4
- Added a player skin loader from the main game folder, (player.png)
- Save and load maps, single player map management screen, menu screen
- Saving loot, player position, mode, map icon (world.png)
- Saving inventory, contents of furnaces and chests
- Support for custom map icon from map folder, (icon.png)
- Speeding up the algorithm for comparing crafting recipes
- Motion blur effect (experimental)
- Added player health, fall damage, death screen
- Added crafting of stone tools
- Day / night cycle of the world (sky, stars)
- Added basic sounds and music
- Added processing of furnaces, smelting stones and logs
- Fix: prohibition to install blocks if the block is already installed
- Fix: foliage passes the player
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