Avolt Online - Interface and Character Improvements
Interface improvements, health indicators above heads, jumping, blob shadows, chat above characters, and CI/CD for the server.
Avolt Online
Dev
Avolt Online - Combat System Beginnings
Started the combat system: soft targeting, delayed attack zones for bosses, AOE shapes, network packet batching, ping-adaptive world rendering, and ad...
Avolt Online
Dev
AvoltOnline - Lag Compensation and Animation Replication
Lag compensation, animation sync, client-side movement prediction, and a server-side neighbor grid — AvoltOnline's networking is taking shape.