Blog
Avolt Online - Combat System Beginnings
Started the combat system: soft targeting, delayed attack zones for bosses, AOE shapes, network packet batching, ping-adaptive world rendering, and ad...
Avolt Online
Dev
AvoltOnline - Lag Compensation and Animation Replication
Lag compensation, animation sync, client-side movement prediction, and a server-side neighbor grid — AvoltOnline's networking is taking shape.
Avolt Online
Dev
New game: Mine Down - Dig Deeper
My new game Mine Down - Dig deeper is now available on Google Play.
Mine Down - Dig deeper
Updates
Projects
Mine Down - Dig deeper logo
Mine Down - Dig deeper
0.1
5
Rescraft J2ME logo
Rescraft J2ME
3.0.6
7209
Castle Towers TD logo
Castle Towers TD
0.1
429
Pumpkin Bob logo
Pumpkin Bob
0.1
433
Factory Project logo
Factory Project
0.0.1
83
Mine Down logo
Mine Down
1.1
563
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